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Beckett Gaming Almanac ─ 2018 Edition
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1.Beckett Gaming Almanac ─ 2018 Edition

作者:Not Available (NA)  出版社:Beckett Pubns  出版日:2017/10/06 裝訂:平裝
定價:1048 元, 優惠價:1 1048
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Beckett Gaming Almanac 2018
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2.Beckett Gaming Almanac 2018

作者:Beckett Media (COR)  出版社:Beckett Pubns  出版日:2018/10/05 裝訂:平裝
定價:1048 元, 優惠價:1 1048
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The Postmodern Joy of Role-playing Games ― Agency, Ritual and Meaning in the Medium

3.The Postmodern Joy of Role-playing Games ― Agency, Ritual and Meaning in the Medium

作者:Ren?Reinhold Schallegger  出版社:McFarland Publishing  出版日:2018/03/12 裝訂:平裝
Historian Johan Huizinga once described game playing as the motor of humanity’s cultural development, predating art and literature. Since the late 20th century, Western society has undergone a “gamifi
定價:2475 元, 優惠價:1 2475
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Girl Geek:A Gaming The System Prequel
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4.Girl Geek:A Gaming The System Prequel

作者:Brenna Aubrey  出版社:Silver Griffon Associates  出版日:2017/08/19 裝訂:平裝
定價:503 元, 優惠價:95 478
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Rerolling Boardgames ― Essays on Themes, Systems, Experiences and Ideologies

5.Rerolling Boardgames ― Essays on Themes, Systems, Experiences and Ideologies

作者:Douglas Brown (EDT); Esther Maccallum-stewart (EDT)  出版社:McFarland Publishing  出版日:2020/03/29 裝訂:平裝
定價:3025 元, 優惠價:1 3025
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The Minds Behind Sports Games ― Interviews With Cult and Classic Video Game Developers

6.The Minds Behind Sports Games ― Interviews With Cult and Classic Video Game Developers

作者:Patrick Hickey Jr.  出版社:McFarland Publishing  出版日:2020/07/26 裝訂:平裝
定價:2197 元, 優惠價:1 2197
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The Pok幦on Go Phenomenon ― Essays on Public Play in Contested Spaces

7.The Pok幦on Go Phenomenon ― Essays on Public Play in Contested Spaces

作者:Jamie Henthorn (EDT); Andrew Kulak (EDT); Kristopher Purzycki (EDT)  出版社:McFarland Publishing  出版日:2019/05/16 裝訂:平裝
Pokémon Go is not just play—the game has had an impact on public spaces, social circles and technology, suggesting new ways of experiencing our world. This collection of new essays explores what Pokém
定價:2197 元, 優惠價:1 2197
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Responding to Call of Duty ─ Critical Essays on the Game Franchise

8.Responding to Call of Duty ─ Critical Essays on the Game Franchise

作者:Nate Garrelts (EDT)  出版社:McFarland Publishing  出版日:2017/11/06 裝訂:平裝
Call of Duty is one of the most culturally significant video game franchises of the 21st century. Since the first game was released for PC in 2003, the first-person shooter has sold over 250 million c
定價:1099 元, 優惠價:1 1099
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The Minds Behind the Games ― Interviews With Cult and Classic Video Game Developers

9.The Minds Behind the Games ― Interviews With Cult and Classic Video Game Developers

作者:Patrick Hickey Jr.  出版社:McFarland Publishing  出版日:2018/02/09 裝訂:平裝
Featuring interviews with the creators of 36 popular video games—including Deus Ex, Night Trap, Mortal Kombat, Wasteland and NBA Jam—this book gives a behind-the-scenes look at the creation of some of
定價:2197 元, 優惠價:1 2197
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What Is a Game? ― Essays on the Nature of Videogames

10.What Is a Game? ― Essays on the Nature of Videogames

作者:Gaines S. Hubbell (EDT); Matthew Wilhelm Kapell (EDT)  出版社:McFarland Publishing  出版日:2020/01/28 裝訂:平裝
定價:3575 元, 優惠價:1 3575
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Narrative Design and Authorship in Bloodborne ― An Analysis of the Horror Videogame

11.Narrative Design and Authorship in Bloodborne ― An Analysis of the Horror Videogame

作者:Madelon Hoedt  出版社:McFarland Publishing  出版日:2019/11/14 裝訂:平裝
定價:2197 元, 優惠價:1 2197
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The Minds Behind Adventure Games ― Interviews With Cult and Classic Video Game Developers

12.The Minds Behind Adventure Games ― Interviews With Cult and Classic Video Game Developers

作者:Patrick Hickey Jr.  出版社:McFarland Publishing  出版日:2020/02/14 裝訂:平裝
定價:2197 元, 優惠價:1 2197
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Forum-based Role Playing Games As Digital Storytelling

13.Forum-based Role Playing Games As Digital Storytelling

作者:Csenge Vir墔 Zalka  出版社:McFarland Publishing  出版日:2019/01/31 裝訂:平裝
When people hear the term “role-playing games,” they tend to think of two things: a group of friends sitting around a table playing Dungeons & Dragons or video games with exciting graphics. Between th
定價:2197 元, 優惠價:1 2197
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Video Gaming in Science Fiction ― A Critical Study

14.Video Gaming in Science Fiction ― A Critical Study

作者:Jason Barr  出版社:McFarland Publishing  出版日:2018/09/18 裝訂:平裝
As video gaming and gaming culture became more mainstream in the 1970s, science fiction authors began to incorporate aspects of each into their work. This study examines how media-fueled paranoia abou
定價:2197 元, 優惠價:1 2197
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Speedrunning ─ Interviews With the Quickest Gamers

15.Speedrunning ─ Interviews With the Quickest Gamers

作者:David Snyder  出版社:McFarland Publishing  出版日:2017/10/26 裝訂:平裝
More than 30 years after its 1985 release on the Nintendo Entertainment System, Super Mario Bros. continues to be one of the best-selling video games of all time. For many, the classic side-scrolling
定價:1647 元, 優惠價:1 1647
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Teach Like a Gamer ― Adapting the Instructional Design of Digital Role-playing Games

16.Teach Like a Gamer ― Adapting the Instructional Design of Digital Role-playing Games

作者:Carly Finseth  出版社:McFarland Publishing  出版日:2018/03/16 裝訂:平裝
Digital role-playing games such as Rift, Diablo III, and Kingdoms of Amalur: Reckoning help players develop skills in critical thinking, problem solving, digital literacy and engagement. The author ex
定價:2197 元, 優惠價:1 2197
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Storytelling in the Modern Board Game ― Narrative Trends from the Late 1960s to Today

17.Storytelling in the Modern Board Game ― Narrative Trends from the Late 1960s to Today

作者:Marco Arnaudo; Matthew Wilhelm Kapell (EDT)  出版社:McFarland Publishing  出版日:2018/09/28 裝訂:平裝
Over the years, board games have evolved to include relatable characters, vivid settings and compelling, intricate plotlines. In turn, players have become more emotionally involved—taking on, in essen
定價:2197 元, 優惠價:1 2197
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Women and Video Game Modding ― Essays on Gender and the Digital Community

18.Women and Video Game Modding ― Essays on Gender and the Digital Community

作者:Bridget Whelan (EDT); Matthew Wilhelm Kapell (EDT)  出版社:McFarland Publishing  出版日:2019/12/15 裝訂:平裝
定價:2197 元, 優惠價:1 2197
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Storytelling in Video Games ─ The Art of the Digital Narrative

19.Storytelling in Video Games ─ The Art of the Digital Narrative

作者:Amy M. Green  出版社:McFarland Publishing  出版日:2017/11/26 裝訂:平裝
Beginning with the structural features of design and play, this book explores video games as both compelling examples of storytelling and as important cultural artifacts. The author analyzes fundament
定價:2475 元, 優惠價:1 2475
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Beckett Gaming Almanac 2020
滿額折

20.Beckett Gaming Almanac 2020

作者:Beckett Media (COR)  出版社:Beckett Pubns  出版日:2020/09/24 裝訂:平裝
定價:1048 元, 優惠價:1 1048
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