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Design, User Experience, and Usability: UX Research, Design, and Assessment: 11th International Conference, DUXU 2022, Held as Part of the 24th HCI In

Design, User Experience, and Usability: UX Research, Design, and Assessment: 11th International Conference, DUXU 2022, Held as Part of the 24th HCI In

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Processes, Methods, and Tools for UX Design and Evaluation.- Customer Hierarchy of Needs: Customer Centric Approach to Agile Product Development.- Context is Key: Mining Social Signals for Automatic Task Detection in Design Thinking Meetings.- Selection and Modeling of a Formal Heuristic Evaluation Process through Comparative Analysis.- Design Trend Analysis and Design Innovation based on Card Heuristic Method.- Reporting the Application of User Experience Tools and Proxy Users in an Industrial Process based on Double Diamond.- A Process to Support the Remote Tree Testing Technique for Evaluating the Information Architecture of User Interfaces in Software Projects.- Developing Personas in UX Process: a Case Study for a Web -Documentary to Increase Empathy among Social Groups.- The Exploration of Tools and Methods for Designing Smart Products in User Experience.- Building up Personas by Clustering Behavior Motivation from Extreme Users.- Effective Public Participation in Urban Open Space: Take Yangpu Waterfront Scenario Workshop as an Example.- Research on Product Design Process Based on the Integration of Perceptual Image and Brand Identity.- User Requirements, Preferences, and UX Influential Factors.- IOHIVE: Design Requirements for a System that Supports Interactive Journaling for Beekeepers during Apiary Inspections.- Combining Virtual Reality and Eye Tracking to Recognize Users' Aesthetic Preference for Product Modeling.- A Study of the Affordance of Haptic Stimuli in a Simulated Haunted House.- Research on the Influencing Factors of Shopping Mall Experiential Marketing on Consumer Attitudes: a Case of Guangzhou Sunac Mall.- Different Sample Sources, Different Results? A Comparison of Online Panel and Mail Survey Respondents.- The Effect of Music Type Association on Design Product Styling.- The Effect of Camera Viewing Angle on Product Digital Presentation Perception.- Demographic Census: Searching for the Best User Experience.- Usability in Automated Teller Machines Interfaces: A Systematic Literature Review.- User Experience Research in China: A 15-Year Bibliometric Analysis.- Why Some "User-Centred" Medical Devices do not Provide Satisfactory User Experiences? An Investigation on User Information Factors in New Device Development Processes.- Comparison of Usability and Immersion between Touch-Based and Mouse-Based Interaction: a Study of Online Exhibitions.- Identifying Key Factors Influencing Mobile Music App User Experience in China Using a Fuzzy DEMATEL Method.- Usability, Acceptance, and User Experience Assessment.- Augmented Reality Books: A User Experience Evaluation.- G4NHE Second Edition: Refining a Generic Gamification Technique to Engage HCI Evaluators in Consolidation Tasks.- Towards More Clean Results in Data Visualization: A Weka Usability Experiment.- Usability Assessment and Improvement Plan for Treadmills in Campus Gym.- Examining the Usability of a Short-Video App Interface Through an Eye-Tracking Experiment.- Usability Evaluation and Redesign of an Integrated Chair.- Promising or Influencing? Theory and Evidence on the Acceptance of Mobile Payment among the Elderly in China.- Applying a New Questionnaire to Evaluate the Usability of Peruvian E-Government Websites.- Online Virtual Simulation Course Design for VR Glasses Fit Analysis.- A Systematic Review About Quantitative Metrics For The Usability Evaluation Of Retail E-commerce Web Sites Based On Open Source Platforms.- Usability Study of Museum Website Based on Analytic Hierarchy Process:A Case of Foshan Museum Website.- Cumulative Distortions in Usability Testing: Combined Impact of Web Design, Experiment Conditions, and Type of Task and Upon User States during Internet Use.

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