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Computer Facial Animation
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Computer Facial Animation

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:NT$ 7950 元
若需訂購本書,請電洽客服 02-25006600[分機130、131]。
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In this comprehensive text, Parke (visualization sciences, Texas A&M U.) and Waters, who works in facial animation research, detail the fundamentals and mainstream techniques of three-dimensional computer facial animation, covering computer models, computer-generated images, and animation from key framing to physically based modeling, including modeling and animating hair. The book was prompted by the SIGGRAPH tutorials on the State of the Art in Facial Animation, from 1989 and 1990, and it covers much of the material in the tutorials, in addition to new topics. With a broad focus and accessible writing style, the book can be used by students and beginners with some knowledge of computer graphics, or users of computer animation systems, system implementers, and researchers. This edition incorporates new developments in the field. Annotation c2009 Book News, Inc., Portland, OR (booknews.com)

作者簡介

Frederic I. Parke has been active in the development of facial animation since 1971. He joined the faculty of Texas A&M University in 1997 as professor in the College of Architecture and director of the Visualization Laboratory, and he currently coordinates the graduate program in Visualization Sciences. Dr. Parke is the author of a number of technical papers on facial animation and has lectured widely on the subject. He organized and chaired the SIGGRAPH Introduction to Computer Animation tutorials in 1983, 1984, and 1985. In 1989 and 1990 he organized and chaired the SIGGRAPH tutorials on the State of the Art in Facial Animation.Keith Waters received his PhD in 1988 from Middlesex University, London. Prior to joining France Telecom as director of research, he was the Senior Technology Officer of LifeF/X, developing commercial real-time facial animation. From 1989 to 2000 Dr. Waters was a senior member of the research staff at the Cambridge Research Lab (CRL)—formerly Digital Equipment and later Compaq— where he worked on the commercialization of DECface and then FaceWorks.While at CRL, he published many pioneering papers on facial animation, particularly on muscle and skin dynamics for face animation, as well as real-time visual text-to-speech. In 1989 and 1990 he was a principal contributor to the SIGGRAPH tutorials on the State of the Art in Facial Animation.

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定價:100 7950
若需訂購本書,請電洽客服 02-25006600[分機130、131]。

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