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JAVA HOW TO PROGRAM (EARLY OBJECTS) 11/E (GE)
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JAVA HOW TO PROGRAM (EARLY OBJECTS) 11/E (GE)

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For courses in Java programming
This package includes Pearson MyLab Programming.
Unparalleled breadth and depth of object-oriented programming concepts
The Deitels?groundbreaking How to Program series offers unparalleled breadth and depth of programming fundamentals, object-oriented programming concepts and intermediate-level topics for further study. Java How to Program, Early Objects, 11th Edition, presents leading-edge computing technologies using the Deitel signature live-code approach, which demonstrates concepts in hundreds of complete working programs. The 11th Edition presents updated coverage of Java SE 8 and new Java SE 9 capabilities, including JShell, the Java Module System, and other key Java 9 topics. [Java How to Program, Late Objects, 11th Edition also is available.]
This package includes Pearson MyLab?Programming,an online learning system designed to engage students and improve results. Pearson MyLab Programming consists of a set of programming exercises correlated to the programming concepts in this book. Through hundreds of practice problems, the system automatically detects errors in the logic and syntax of their code submissions and offers targeted hints that enable students to figure out what went wrongnd why.
MyLab should only be purchased when required by an instructor. Please be sure you have the correct ISBN and Course ID. Instructors, contact your Pearson rep for more information.

目次

Ch1: Introduction to Computers, the Internet and Java
Ch2: Introduction to Java Applications; Input/Output and Operators
Ch3: Introduction to Classes, Objects, Methods and Strings
Ch4: Control Statements: Part 1; Assignment, ++ and -- Operators
Ch5: Control Statements: Part 2; Logical Operators
Ch6: Methods: A Deeper Look
Ch7: Arrays and ArrayLists
Ch8: Classes and Objects: A Deeper Look
Ch9: Object-Oriented Programming: Inheritance
Ch10: Object-Oriented Programming: Polymorphism and Interfaces
Ch11: Exception Handling: A Deeper Look
Ch12: JavaFX Graphical User Interfaces: Part 1
Ch13: JavaFX GUI: Part 2
Ch14: Strings, Characters and Regular Expressions
Ch15: Files, Input/Output Streams, NIO and XML Serialization
Ch16: Generic Collections
Ch17: Lambdas and Streams
Ch18: Recursion
Ch19: Searching, Sorting and Big O
Ch20: Generic Classes and Methods: A Deeper Look
Ch21: Custom Generic Data Structures
Ch22: JavaFX Graphics and Multimedia
Ch23: Concurrency
Ch24: Accessing Databases with JDBC
Ch25: Introduction to JShell: Java 9 REPL
Chapters on the Web
A. Operator Precedence Chart
B. ASCII Character Set
C. Keywords and Reserved Words
D. Primitive Types
E. Using the Debugger
Appendices on the Web
Index

Online Chapters and Appendices
Ch26: Swing GUI Components: Part 1
Ch27: Graphics and Java 2D
Ch28: Networking
Ch29: Java Persistence API (JPA)
Ch30: JavaServer?Faces Web Apps: Part 1
Ch31: JavaServer?Faces Web Apps: Part 2
Ch32: REST-Based Web Services
Ch33: (Optional) ATM Case Study, Part 1: Object-Oriented Design with the UML
Ch34: (Optional) ATM Case Study, Part 2: Implementing an Object-Oriented Design
Ch35: Swing GUI Components: Part 2
Ch36: Java Module System and Other Java 9 Features
F. Using the Java API Documentation
G. Creating Documentation with javadoc
H. Unicode?
I. Formatted Output
J. Number Systems
K. Bit Manipulation
L. Labeled break and continue Statements
M. UML 2: Additional Diagram Types
N. Design Patterns

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