VAMPIRE: THE REQUIEM FOR DUMMIES(R)
- 系列名:For Dummies (Computer/Tech)
- ISBN13:9780470037454
- 出版社:JOHN WILEY & SONS;LTD
- 作者:ACHILLI
- 裝訂:平裝
- 出版日:2006/09/29
商品簡介
作者簡介
Ken Cliffe has been in the game industry in one form or another for over 20 years. He was one of the first White Wolf employees, brought on as a fulltimer in 1991 after years spent helping out with the one-time White Wolf Magazine. Ken has been involved in most everything White Wolf has published, from Ars Magica to the World of Darkness. He was developer of Hunter: The Reckoning and helped shepherd the relaunch of the WoD with a new Storytelling System core rulebook and Vampire: The Requiem.
Colleen Totz Diamond is a freelance writer and editor who has been a fan of "Dummies the books" since 1993, when she was first introduced to the series. She lives in Connecticut with her husband, her cat, and her husband's four betta fish (and about 30 . . . For Dummies books).
目次
Part I: Introducing Vampire: The Requiem.
Chapter 1: Preparing to Play Vampire: The Requiem.
Chapter 2: Creating a Character.
Chapter 3: Playing the Game.
Part II: Choosing a Clan.
Chapter 4: Starting Out as a Daeva.
Chapter 5: Playing Clan Gangrel.
Chapter 6: Beginning as a Mekhet.
Chapter 7: Stepping Out as a Nosferatu.
Chapter 8: Becoming Clan Ventrue.
Part III: Creating Your Own Vampire.
Chapter 9: Imagining Your Character.
Chapter 10: Picking Your Character’s Attributes.
Chapter 11: Selecting Your Character’s Skills.
Chapter 12: Choosing Your Character’s Disciplines.
Chapter 13: Determining Your Character’s Advantages.
Chapter 14: Identifying Your Character’s Merits.
Part IV: Stepping into the Night.
Chapter 15: Entering the World of the Undead.
Chapter 16: Rising to the Long Night.
Chapter 17: Exploring the Kindred Covenants.
Part V: Mastering the Art of Storytelling.
Chapter 18: Setting the Stage.
Chapter 19: Crafting Stories.
Chapter 20: Introducing Antagonists.
Chapter 21: Gaining Experience.
Part VI: The Part of Tens.
Chapter 22: Ten Best Ways to Defeat a Vampire.
Chapter 23: Ten Best Haven Locations.
Chapter 24: Ten Best Foes of Vampires.
Chapter 25: Ten Best Blood Magic Spells.
Chapter 26: Ten Best Vampire Game Books.
Part VII: Appendix.
Appendix.
Character Sheet.
Index.
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