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【簡體曬書節】 單本79折,5本7折,優惠只到5/31,點擊此處看更多!

三民網路書店 杜威圖書分類法 / The arts / Indoor games of skill / Electronc games Computer games

728筆商品,34/37頁
Better Game Characters by Design ─ A Psychological Approach
作者:Katherine Isbister Ph.D.  出版社:Elsevier Science Ltd  出版日:2006/06/14 裝訂:平裝
Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. Characters that create powerful social and emotional connections with players throughout the ga
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Gaming ─ Essays on Algorithmic Culture
90折
作者:Alexander R. Galloway  出版社:Univ of Minnesota Pr  出版日:2006/05/27 裝訂:平裝
Video games have been a central feature of the cultural landscape for over twenty years and now rival older media like movies, television, and music in popularity and cultural influence. Yet there have been relatively few attempts to understand the video game as an independent medium. Most such efforts focus on the earliest generation of text-based adventures (Zork, for example) and have little to say about such visually and conceptually sophisticated games as Final Fantasy X, Shenmue, Grand Theft Auto, Halo, and The Sims, in which players inhabit elaborately detailed worlds and manipulate digital avatars with a vast—and in some cases, almost unlimited—array of actions and choices. In Gaming, Alexander Galloway instead considers the video game as a distinct cultural form that demands a new and unique interpretive framework. Drawing on a wide range of disciplines, particularly critical theory and media studies, he analyzes video games as something to be played rather than as texts to be
定價:987 元, 優惠價:9 888
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Playing Video Games ─ Motives, Responses, And Consequences
作者:Peter Vorderer (EDT); Jennings Bryant (EDT)  出版社:Lawrence Erlbaum Assoc Inc  出版日:2006/05/01 裝訂:平裝
From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena and the increasing number of players that cross g
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Video Games And Interactive Media: A Glimpse at New Digital Entertainment
作者:Stephane Natkin; Andre-Marc Delocque-Fourcaud (FRW); Eric Novak (TRN)  出版社:A K Peters Ltd UK  出版日:2006/04/30 裝訂:平裝
This book explores the development of the video game as a new form of interactive media and a template for future modes of entertainment. While television programs and movies are predominantly passiv
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Playing Video Games ― Motives, Responses, And Consequences
作者:Peter Vorderer (EDT); Jennings Bryant (EDT)  出版社:Taylor & Francis  出版日:2006/04/30 裝訂:精裝
From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena and the increasing number of players that cross ge
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The Business and Culture of Digital Games: Gamework/Gameplay
作者:Aphra Kerr (EDT)  出版社:SAGE Publications UK  出版日:2006/04/06 裝訂:平裝
This book explores the lifecycle of digital games. Drawing upon a broad range of media studies perspectives with aspects of sociology, social theory, and economics, Aphra Kerr explores this all-perva
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Game Development Essentials: Game Story & Character Development
90折
作者:Jeannie Novak; Marianne Krawczyk  出版社:Delmar Publishers  出版日:2006/03/30 裝訂:平裝
Written in an informal and accessible format this text includes the history and background of storytelling, story creation and character profile strategies; interactive and collaborative storytelling
定價:3316 元, 優惠價:9 2984
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The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine
作者:Edward F. Maurina III  出版社:A K Peters Ltd UK  出版日:2006/03/30 裝訂:平裝
This book takes readers on an in-depth walkthrough of the Torque Game Engine--one of the most popular, powerful, and easy to use game engine available today. With clear explanations of how to use Tor
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PSP Hacks
作者:C. K. Sample  出版社:Oreilly & Associates Inc  出版日:2006/03/25 裝訂:平裝
Sure, it's just what you've been clamoring for: an ultra slick, portable version of the most popular console gaming system in the world. But Sony's new PlayStation Portable (PSP) isn't just a handheld
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Brands & Gaming: The Computer Gaming Phenomenon and Its Impact on Brands and Businesses
90折
作者:David Nichols (EDT); Tom Farrand; Tom Rowley; Matt Avery  出版社:Palgrave Macmillan  出版日:2006/03/03 裝訂:精裝
The computer gaming industry is on the rise, but has been ignored by the marketing industry. The authors describe the computer gaming scene, how brands and advertising can be used, cultural trends, de
定價:2750 元, 優惠價:9 2475
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First Person ─ New Media As Story, Performance, And Game
作者:Noah Wardrip-Fruin; Pat Harrigan  出版社:Mit Pr  出版日:2006/03/03 裝訂:平裝
Electronic games have established a huge international market, significantlyoutselling non-digital games; people spend more money on The Sims than on "Monopoly" or even on"Magic: the Gathering." Yet i
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Tomb Raiders And Space Invaders ─ Videogame Forms And Contexts
作者:Geoff King; Tanya Krzywinska  出版社:I B Tauris & Co Ltd  出版日:2006/03/03 裝訂:平裝
This book focuses on key formal aspects of video games and the experiences and pleasures offered by the activities they require of the player. A wide range of games are considered, from first-person s
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Don't Bother Me Mom-I'm Learning! ─ How Computer And Video Games Are Preparing Your Kids for Twenty-First Century Success - And How You Can Help!
滿額折
作者:Marc Prensky; James Paul Gee (FRW)  出版社:Paragon House  出版日:2006/03/01 裝訂:平裝
The POSITIVE Guide for Parents Concerned About Their Kids' Video and Computer Game Playing"Marc knows it all depends on how we use our games. He knows that if parents place good video games into a lea
定價:698 元, 優惠價:1 698
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Play Between Worlds ─ Exploring Online Game Culture
作者:T. L. Taylor  出版社:Mit Pr  出版日:2006/02/24 裝訂:精裝
In Play Between Worlds, T. L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps—as players slip in and out of complex social networks that cross online and offl
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The Black Art of Video Game Console Design
滿額折
作者:Andre Lamothe; Ralph H. Baer (FRW); David Perry (FRW)  出版社:Sams  出版日:2005/12/07 裝訂:平裝
&a>breaks new ground in game development by bridging the alien worlds of hardware and software together for the first time! The Black Art of Video Game Console Design is written for the
定價:2600 元, 優惠價:1 2600
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Dragon Ball Z Supersonic Warriors 2
滿額折
作者:Prima Temp Authors; Alicia Ashby  出版社:Prima Games  出版日:2005/11/29 裝訂:平裝
‧ Complete moves lists for every character‧ All gameplay secrets revealed--never lose a match again‧ Walkthrough for Story Mode‧ Tips and tricks for every character‧ A guide to retrieving all unlockab
定價:595 元, 優惠價:79 470
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The Game Design Reader ─ A Rules of Play Anthology
79折
作者:Katie Salen ; Eric Zimmerman  出版社:Mit Pr  出版日:2005/11/23 裝訂:精裝
Classic and cutting-edge writings on games, spanning nearly 50 years of game analysisand criticism, by game designers, game journalists, game fans, folklorists, sociologists, and mediatheorists.
定價:2800 元, 優惠價:79 2212
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Synthetic Worlds: The Business And Culture Of Online Games
90折
作者:Edward Castronova  出版社:Univ of Chicago Pr  出版日:2005/11/13 裝訂:精裝
From EverQuest to World of Warcraft, online games have evolved from the exclusive domain of computer geeks into an extraordinarily lucrative staple of the entertainment industry. People of all ages a
定價:1240 元, 優惠價:9 1116
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Half-Real: Video Games Between Real Rules and Fictional Worlds
作者:Jesper Juul  出版社:Mit Pr  出版日:2005/11/04 裝訂:精裝
A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world, but we slay a dragon (for example) only in the world of the game. In this
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Beginning Flashgame Programming For Dummies
滿額折
作者:Harris  出版社:John Wiley & Sons Inc  出版日:2005/11/04 裝訂:平裝
You can start game programming in a flash Here's how to create five different cool games - no experience necessary! Ever think you could come up with a better computer game? Then this book is for yo
定價:1485 元, 優惠價:9 1337
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