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Blender to Unity Workflows
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Blender to Unity Workflows

定  價:NT$ 2698 元
優惠價:902428
無庫存,下單後進貨(到貨天數約30-45天)
可得紅利積點:72 點
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商品簡介

Blender and Unity together is the ultimate toolkit for the indie developer looking to make amazing games for free. This book takes an in-depth look, in easy-to-follow language, at how these amazing tools work together practically to produce high quality games. Explore how to create game content inside Blender, from models and animations to textures and video, and then see optimal workflows for exporting that content straight to Unity, quickly and easily. See tips, techniques and features for editing content between the two applications.

作者簡介

Alan Thorn is a multidisciplinary game developer, author and educator with 16 years industry experience. He makes games for PC desktop, Mobile and VR. He founded 'Wax Lyrical Games' and created the award-winning game 'Baron Wittard: Nemesis of Ragnarok', working as designer, programmer and artist. He has written twenty technical books on game development and presented fifteen video training courses. These cover game-play programming, Unity development, 3D modelling and animation. He has worked in game development education as a visiting lecturer for the 'National Film and Television School', as a Lead Teacher for 'Uppingham School', and as a Senior Lecturer at 'Teesside University'.

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優惠價:90 2428
無庫存,下單後進貨
(到貨天數約30-45天)

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